
Weapons 01
Sword
A balanced close-range foundation for learning counters and weapon swaps.
Sword styles suit players who want a direct close-range answer without committing to a narrow party role. Their readable reach makes the family a practical place to learn when to attack, defend and hand the next opening to a second weapon.
Treat Sword as a weapon family rather than a complete build. The equipped Martial Art and supporting Inner Ways determine the actual skill set, so compare their triggers before spending broadly.







